Tuesday, May 31, 2011

Gnomon Workshop Production FX Workflows Dragon Age

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Brandon Young presents his production FX workflow by reconstructing a shot from the Dragon Age: Origins cinematic created at Blur Studio. He goes over the shot breakdown, the goals of the shot and how to achieve them quickly. Brandon shows how to use Particle Flow, FumeFX and stock elements to make the effects shine. He then delves into rendering and compositing the effects elements into the actual production shot.
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Topics covered:
Working Efficiently
Breaking down the shot
Blur Studio FX workflow
Tools in 3dsmax
Particle Flow
FumeFX
Fusion Compositing








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