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In this DVD, Kevin guides the beginning modeler through the concepts and complexities of the UV layout process in Maya. It is essential that UVs are laid out properly so that 3D models can smoothly proceed into the texturing process. Starting with the fundamentals, Kevin prepares the viewer to take on a project as complicated as laying out the UVs for a house. He covers editing the UVs in the UV Layout Window, projecting and editing on a stretched cube, cylindrical and spherical projections, and the principal of using "material splits" as a means of organizing different parts of a model. Intended as an introduction to production UV layout techniques, Kevin's many years of expertise inform this clear and precise lecture.
Topics Covered:
Planar Projections
Automatic Projections
Proper Size Ratios
Layout UVs
Cut. Move and Sew
Material Splits
Cylindrical Projections
UV Organization
Chapters
1. Introduction and History
2. Basic UV Editing
3. Planar Projections
4. The Cake Plate
5. Pipes
6. UVing a House
7. Conclusion
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