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Unreal Development Kit - Materials , Unreal Development Kit - Materials , Unreal Development Kit - Materials , Unreal Development Kit - Materials Unreal Development Kit - Material
In this DVD, Waylon Brinck illustrates the basic functionality of the publisher of Unreal Development Kit. Waylon begins by showing a typical workflow for building level and then goes through step by step from the publisher, exploring each of the tools necessary to build a level, integrate graphics, and ultimately create a scene finished. On the way, Waylon will introduce basic editor that are the basis for any person using the tool. Whether you're an artist, designer, animator, or an engineer, a professional or amateur, this DVD contains everything you need to know to catch up quickly on Unreal.
Topics Covered:
Level Development Workflow
Importing Custom Assets
Bsp/terrain Building and Tools
Testing and Gameplay
Lighting
Map Editor Window
Static Mesh Import Tools
Height Fog, VFX and Decals
Texture Importing and Materials Basics
Play in Editor
Chapters
1. Level Building Demo
2. Editor Intro
3. BSP Building
4. Lighting
5. Terrain
6. Custom Meshes
7. Custom Materials and Textures
8. Other Asset Types
9. Advanced Features
10. Conclusion
In this DVD, Waylon Brinck illustrates the basic functionality of the publisher of Unreal Development Kit. Waylon begins by showing a typical workflow for building level and then goes through step by step from the publisher, exploring each of the tools necessary to build a level, integrate graphics, and ultimately create a scene finished. On the way, Waylon will introduce basic editor that are the basis for any person using the tool. Whether you're an artist, designer, animator, or an engineer, a professional or amateur, this DVD contains everything you need to know to catch up quickly on Unreal.
Topics Covered:
Level Development Workflow
Importing Custom Assets
Bsp/terrain Building and Tools
Testing and Gameplay
Lighting
Map Editor Window
Static Mesh Import Tools
Height Fog, VFX and Decals
Texture Importing and Materials Basics
Play in Editor
Chapters
1. Level Building Demo
2. Editor Intro
3. BSP Building
4. Lighting
5. Terrain
6. Custom Meshes
7. Custom Materials and Textures
8. Other Asset Types
9. Advanced Features
10. Conclusion
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