Friday, May 20, 2011

WrapIt v1 0 1 For 3ds Max

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Info:
Wrapit is a 3ds max tool for conforming meshes to other meshes. This lends
itself to various scenarios such as retopologising high-res meshes like those
created in Zbrush, Mudbox, 3d Scan data etc, and creating low poly proxies for
situations where those are preferable, eg. collision detection, LODs etc.

Wrapit's strength lies in allowing you to use the full set of 3ds max's editable
polygon tools, including the already great Graphite tools, whilst working on the
surface of a target object. In that respect it’s it’s ease of use is second to
none; you can use all your familiar 3ds max working methods, whilst Wrapit keeps
things snapped to the surface of your high poly object. Wrapit uses 3 different
projection modes to conform the meshes; The super fast 'Closest Point','Vertex
Normal' and 'Screen Space', each catering for specific projection needs.

More Info:
Links:
Download Faster & Wait Less! Sign-up on Bitshare

http://www.thepixelhive.com/wrapit

Grab it here:
Links:
Download Faster & Wait Less! Sign-up on Bitshare

http://www.multiupload.com/AIS9WURMNJ




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