Monday, June 6, 2011

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In the first of two DVDs, Aaron Sims illustrates the techniques he uses when designing creatures for movies. As the character’s facial features are the first and most important part of designing characters in film, this DVD concentrates on creating the character head.

Using Photoshop, XSI and ZBrush, Aaron shows you how to accomplish stunning designs that can be easily altered for other designs. Speed is an important aspect of character design in production, which Aaron demonstrates by showing you how his process helps you design within a production environment.

Designing in Photoshop
Modeling a Creature Head in XSI
Texturing in XSI
Lighting and Rendering in XSI
Painting Final details in Photoshop
Using XSI to Model Shapes for ZBrush
Detailing and Texturing in ZBrush

1. Designing in Photoshop
2. Modeling a Quick Head in XSI
3. Texturing, Lighting and Rendering in XSI
4. Painting Final Details with Photoshop
5. Using XSI to Model Shapes for ZBrush
6. Using ZBrush to Detail and Texture
7. Rendering in XSI
8. Painting Final Details with Photoshop








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